Mora's Hand Inferno no longer self-damages, and Bromius attacks in The Waste Bear were rebalanced.
Changes
Mora’s Hand’s Inferno no longer deals self-damage after exploding near the Envoy.
Re-balanced the effectiveness of Bromius attacks in The Waste Bear Fable to better accommodate Envoy’s encountering him for the first time.
Casting attacks now deal only Magick damage (applies to Vadagar as well).
Reduced the damage dealt and range of the root attack.
Removed the damage-over-time effect from the root attack.
Reduced the damage and radius of Bromius’ area of effect attacks.
Only affects Bromius’ encounter during The Waste Bear Fable:
Reduced Bromius’ physical damage.
Reduced Bromius’ base Armour value.
Added a checkpoint after defeating Lady Deora but before fighting Garren Rood in The Torment Stag Fable.
The Vadagar Bear’s ‘rump-thump’ should land in front of the intended target more accurately.
Music from interactive activities is now tied to the Cinematics Volume audio slider rather than the Music Volume slider.
Fixes
Fixed Avex’s melee attacks sometimes not hitting enemies.
Fixed an issue where, after crafting an item, an Envoy would have to acquire more Weapon Capacity, despite having open capacity.
Fixed an issue preventing the purchase of multiple Fragments of an item from an Enclave representative that requires multiple Fragments to craft (e.g., Regent’s set).
Fixed the Lord/Lady Cardinal Sparrow Guide Skins being unequipped upon logging out.
Fixed being able to purchase multiples of one Virtue Prism from an Enclave representative.
Fixed the Paragon Greatsword’s first swing using the incorrect side of the blade.
Fixed Oscelda’s Phantom Flock targeting wildlife.
Fixed the reward-list UI not appearing after completing The Organ.
Fixed Orengall’s Packhunter wolves playing level-up sounds, despite not levelling up.
Fixed ‘Rivers of Dendria’ no longer playing after being defeated during the fight with Lady Deora / Garren Rood in The Torment Stag.
Fixed the Juniper music statues glowing despite having acquired the respective Fragment.
Fixed Bromius’ encounter’s entrance being blocked by a vine wall after dying.
Fixed a crash while fighting Bromius during The Waste Bear Fable.
Fixed a crash while planting Wevetseeds during The Waste Bear Fable.
Fixed a crash while interacting with the Wevetwood trees during The Waste Bear Fable.
Fixed a crash while crafting with Tuvalkane.
Fixed a crash while petting a Totem after a perfect charm.
Fixed a crash while hovering over details in the Arsenal.
Fixed a crash originating from the HUD after entering a dungeon as part of a Faction Tale.
Fixed a crash after Bromius’ Wevetwood cinematic at the beginning of The Waste Bear Fable.
