Envoy Forge: the Ode'n-refined mace Orst-III arrives with Ode Fury and new weapons.

Envoy Forge
Orst-III
A mace of entwined alloys flowing gracefully into jagged steel.
An armament in the midst of the Ode'n refinement process. In search of the most brutal designs, countless revisions are measured against one another in battle. Every variant of Orst differs from the last, disparate bludgeons forged in search of uniform truth.

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Orst-III, pre-crafted, can be acquired by defeating Sinecure-Errant Gawth and Mace-wielding Bannerettes. Orst-III will utilize the “Heavy” Combat Art tree, previously known as the Greatsword Combat Art tree.
Gear & Loot Rework Preview
Equipment UI is receiving a refresh and redesign to accommodate the introduction of the new Orst-III, bringing new details to your gear.
Envoys can preview these new details by inspecting your gear.
Forged: When the weapon was created or found.
Origin: Signifies the make of weapon, such as Ode’n or Feykin origins.
Track weapon XP more accurately with a progression bubble reflecting the current XP of a selected weapon.
The UI display for weapon details has been completely updated.

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As a preview, Orst-III will bear the following new stats.
Craftwork: Determines the quality of the weapon, which dictates how many Tempers the weapon can potentially have.
Tempers: Unique modifiers granting augmented properties to the weapon.
Orst-III, with its new defining features, will only need to be levelled once, no matter how many versions you have!
Our goal is to bring these changes to the rest of Alca’s weapons in the future!
Virtue Liths
With an ancient triquetra, rebalance the pantheon of Virtues within. Envoys can now once again fine-tune the balance between Grace, Spirit and Courage to best suit all playstyles. Virtue Prisms have been removed and replaced with Virtue Liths!
Virtue Liths are a new consumable that allows Envoys to manually reshape a Loadout’s Virtue alignment using a slider, giving you finer control over your Courage, Spirit, and Grace ratio.
Return to the Virtue tab in the Arsenal and select "Balance," in which you will need a Virtue Lith to select, to begin selecting your new Virtue ratio.
Once your fine-tuning is complete, select "Confirm" to set your decision in stone, or press "Revert" to return to your previous ratio.
Acquiring Virtue Liths
Complete the Siege of Fort Curlail or defeat the Agari for a chance to earn more Virtue Liths. Additionally, completing Omen Beast and Ancestor Fables will reward a Virtue Lith upon completion. More opportunities to acquire Virtue Liths and drop locations may become available or vary in future updates!
All Envoys will automatically receive 5 Virtue Liths, plus 3 additional Virtue Liths for each previously owned Virtue Prism, excluding starting Virtue Prisms. Envoys can hold up to 50 Virtue Liths at a time.
Founders’ Bundles
Envoys acquiring a Founders’ bundle will receive 3 Virtue Liths per Wyld Bundle, up to 9 Virtue Liths total for Paragon Founders.
If you are already a Founder, your current Wyld Virtue Prisms have been converted into 9 Virtue Liths.

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Inventory Capacity Rework
To support our upcoming loot and weapon rework, Weapon Capacity and Pact Capacity have been retired and replaced with one universal Storage Capacity system.
Armour is now also included as part of an Envoy’s Storage Capacity. Talismans are not included.
Storage Capacity currently applies to:
Pacts
Weapons
Armour excluding Talismans
A new Storage Capacity Bundle can now be purchased from Zenith’s Wares for 150 Arcs, increasing your total Storage Capacity by 50.
All accounts now begin with a base Storage Capacity of 50.
Capacity Conversion
To account for Weapon and Pact Capacity being combined, Envoys will automatically receive Storage Capacity Bundles in increments of 50 based on their previously owned Weapon and Pact Capacity.
All currently owned equipment, including Armour, has also been granted matching Storage Capacity, so your existing items remain covered.
Arc Refunds
Previously purchased Weapon and Pact Capacity has been refunded.
Since Weapon and Pact Capacity have been converted into Storage Capacity Bundles, the final Arc refund amount has been reduced by the Arc value of the Storage Capacity added to your account.
Envoys will not be charged any excess Arcs if the cost of an added Storage Capacity Bundle exceeds the refund amount.
New World Encounters & Points of Interest
Betwixt falling skies and the wandering of ghosts and gods, Alca’s denizens have much to uncover in the verdant greens of Midrath. World Trees offer glimpses into Envoys beyond, a Midrath not of your own.
Don your rags or don your armour in reservoirs abundant—Envoys can now swim in Midrath’s waters!
So, go forth, Envoy; see what lurks and wanders, and what Midrath has new to offer.
Pact Changes
Ode Tempest
Seismor
Seismor now deals more damage ticks to Agari, Vadagar, Bannerets and Castellans, but at a reduced rate compared to normal enemies.
Seismor can now move Agari, Vadagar, Bannerets and Castellans.
Astra Sphere
Astra Sphere’s Voltaic Stability debuff can now be applied against Agari, Vadagar, Bannerets and Castellans.
Atmos Sphere
Atmos Sphere can now withstand more attacks from Agari, Vadagar, Bannerets and Castellans.
Duelo
Bravada’s slow effectiveness has been reduced against the Agari, Vadagar, Bannerets and Castellan enemies.
Changes
Runes can now be activated with a dedicated binding on Mouse and Keyboard, which can be changed in the “Customize Key Bindings” section of the Keyboard/Mouse Settings.
By pressing the binding with a Rune charge, the Envoy will perform a Rune-infused heavy attack or charged shot.
New, varied and exaggerated enemy death animations have been added.
Enemies now have new, unique death animations if they’re defeated by a larger weapon breaking their Stability, such as by knocking them down.
Enemies can now play death animations from the left and right directions, instead of just forward and back.
Rebalanced the drop rate of weapons from the Vadagar Stag.
Slightly increased the drop chance of Gathannan Fragments from the Vadagar Stag.
Slightly reduced the drop chance of The Royal Tines from the Vadagar Stag.
Equipment that can be earned again can now be sold from the Inventory screen.
Added crosshair size and opacity options in the settings under interface.
Map markers have been updated.
Added a HUD prompt whenever the Envoy has an upgrade (e.g., Combat Arts) available.
Increased the Stagger damage dealt by thrown melee weapons.
Reduced the chance of Ode Soldiers throwing grenades.
Envoys are now immune to damage while pulling Navalha from the sand to begin a duel.
Nimrod’s Voltaic slam circle telegraph now expands outwards, instead of shrinking inwards.
Added VFX when activating Hurlwind.
Fixes
Fixed being unable to use Runes while using Mora’s Hand due to Fenn Jotar’s Igne Mora overriding attack animations.
Fixed the Map sometimes not being cleared despite cleansing a World Tree.
Fixed being unable to access the Nightfold after approaching Lady Deora’s fight in The Torment Stag.
Fixed a loss of functionality after defeating certain bosses and then dying soon after.
Fixed cases of certain Orlick crafting tasks only being completed after defeating an enemy, not just after crafting the required item.
Fixed being able to cast an Arcanic before the animation for a Perfect Charm is played.
Fixed the Wraith of Wastes appearing beside the Envoy after teleporting to a World Tree if the Agari was defeated using a Finisher while Duo Duelo is active. Get in, Wazzard; we’re going farming.
Fixed controllers not being able to scroll through a list in the Arsenal if the cursor overlaps with an item grid.
Fixed Greatsword aerial attacks not dealing damage during the entire animation.
Fixed an issue resulting in shipwreck duel timers not correctly clearing.
Fixed two Mestra Carmo’s appearing if the Envoy is defeated and begins the duel again from the same location.
Fixed the tutorial prompt to charm Totems unintentionally appearing during combat.
Fixed being able to pick up a non-Cogah Agari mushroom in The Cogah to receive updated rewards.
Fixed being able to enter The Cogah without consuming the Elixir.