Parties now hold up to 4 Envoys with enemy levels scaling to party size, and the Nightfold upgrade notice improved.
Changes
Up to 4 Envoys can now join a Party!
Depending on the size of the Party, enemy levels will be increased.
The “Upgrades Available” Nightfold notification is now hidden if the Envoy is unable to allocate available Combat or Pact Arts.
Reduced the time required for Voltaic Snares to vanish after defeating nearby enemies.
Voltaic Snares will now end early if the only remaining enemies outside are Ode’n archers.
Voltaic Snares no longer appear around campfires in the Dermak Undercity.
Voltaic Snares appear less in the Glades of Andurin.
Improved Envoy inspection UI at World Trees, including better support for inspecting while using a controller.
Envoys can now bind a key to Inspect.
Fixed default hairstyles appearing as Helmless while inspecting another Envoy.
Envoys can now hold the Sprint binding to swim faster.
Slightly decreased the chance of the Orst-III dropping from regular Sinecure Knights.
Fixes
Fixed a loss of functionality after selling an item from the inventory.
Fixed a loss of functionality after casting Oscelda’s Bestone or Phantom Flock.
Fixed the Orst-III fully-charged Heavy Attack’s second spin not hitting enemies.
Fixed a visual issue not displaying additional Virtue attunements from being displayed on the Orst-III after reforging.
Fixed the Orst-III’s back Finisher leaving certain enemies permanently knocked down.
Fixed Omen Beasts & Ancestors unintentionally spawning too quickly after encountering one.
Fixed Virtues being incorrectly reverted after switching Loadouts after prompting a Virtue Lith.
Fixed reforging stating that it’ll reduce the Orst-III Craftwork to Stock.
Fixed Clients being unable to see Mirifuir’s Ode’n Conductors' invulnerability VFX.
Fixed Eternium Garden instance selection UI being in the incorrect position.
Fixed the enemy display in the Foes tab overlapping with other UI in the Journal.
Fixed depreciated Virtue Prisms being granted upon talking to an Enclave representative.
Fixed a script error while completing Vadagar Bear or Corrupted Bromius’ quick-time event.
Fixed Voltaic SFX playing while punching.
Fixed various trees missing collisions at their base.
Fixed a crash after entering the Nightfold
Fixed a script encounter during the final encounter with Nimrod in The Brewer of Hues.
Fixed a script error while fighting an Agari.
Fixed a script error with The Cogah’s debuffs.
Fixed a script error while interacting with Tuvalkane.
Fixed various script errors with Midrath’s new encounters.
