The first major Preludes update: new changes and additions, an account reset, and wide-ranging improvements for Envoys.
In-game announcements4
Achoo!
A reverberance in the air... An echo of life...
Within your heart pulses the blood of the elder race, Fey - Alcas'(sic) first children.
Take heed, Envoys... Soulframe Preludes 1.1 arrives shortly. This update ushers in an array of changes to the Preludes build. The chance to start once more...
Take heed, Envoys! Soulframe Preludes 1.1 ushers in an array of new changes, additions, and fixes to the Preludes build. We thank you all for your continued patience as this world comes to life and look forward to hearing what you think!
Account Resets: Existing Preludes accounts will require a reset to implement the full changes. When you log into your Soulframe account, you should experience a fresh reset of the game. Some changes have been made to the new player experience. This reset will allow us to fully test out the ongoing changes to the Preludes build in these early days of Soulframe. Your help in developing this world has been invaluable as we create and develop the game, and we thank you for being a part of it! Find a “Preludes Honour” awaiting for you with Fenn Jotar to express our thanks...
New Daily Encounters: A reverberance in the air… An echo of life. Use your spectral sight, Envoy. Envoys can now seek out daily encounters to complete throughout Midrath, marked by Ode beacon towers. Complete these encounters to find and reclaim Resonance nearby. Once reclaimed, Ancestor Orlick may have some words of wisdom... Note: Resonance can currently only be reclaimed in Midrath and will be added to areas in the Undercity later on!
Fey Pact Rework: Within your heart pulses the blood of the elder race, Fey - Alcas’ [sic] first children. Discover the changes to the Fey Pact, including a new Arcanic (and a very special bow)... Note: Speaking of that bow, the Fey Pact is the only Pact that currently offers this type of ‘legendary’ weapon for now - this will be iterated upon in time.
Wandering Ancestors: What is song if not the speech of souls? Discover Ancestor Orlick in Midrath to add him to your Nightfold. Orlick's area in Nightfold features new improvements, including a new map which highlights the daily encounters. Speak to Orlick to discover his new codex screen.
My torch is yours... Discover Fenn Jotar to add him to your Nightfold and seek some much needed upgrades (he may be joined by some small friends)...
General Additions and Changes:
- A forge upon the silvern sea… Continual crafting improvements for Tuvalkane’s smithy, including a crafting requirements reduced to 3 materials, Drac and material adjustments, and a UI rework.
- Let the ley guide you... A map of Midrath has been added! The map can be accessed through the menu or at Ancestor Orlick’s area of Nightfold.
- Ongoing lighting, environment, and level additions throughout Midrath and the Undercity, including updates to Ode Sinecure tents and Dendrit Villages, where Envoys can now walk through various dwellings.
- Ongoing improvements to the speed, animations, and stealth finishers for melee weapons. Increased recall speed of thrown melee weapons.
- Ongoing sound additions and polish! Added Ode Sinecure enemy sounds, new recorded Ancestor Orlick lines, new Deora lines, and polished combat and environment audio. Ancestor Orlick now has his own musical theme.
- Sinecure Ode improvements: Ode enemies have undergone many fixes and adjustments, including responses and reactions, to improve overall AI behaviour and combat.
- Health UI now appears as a smaller bar in red (the previous dial is now used for Fey Pact bow).
- Made dodge/roll mechanics more camera-relative with greater directional freedom during combat.
- Character screen will now show Envoy XP level.
- Envoys now wake up near their last location when logging back into the game.
- Parry improvements and animation additions.
- Main menu background visual effects polish.
- Discovering new locations now grants Envoy XP upon discovery.
- Enemies going back to camp will now back away instead of turning their back.
- Envoys can now backstab alert enemies that are not yet aware of them.
- Enemy level and health are now displayed when aiming at enemies from a distance.
- Envoys can no longer knock down enemies with two consecutive unarmed punches.
- Envoys can now cancel dodges with unarmed punches.
- Made all enemies able to be countered with one parry.
- Polish to the chest opening visual effects.
- Added a destruction effect for destructible wood walls.
- New and improved animations for Envoys, Sinecure Ode, general combat, weapons, dodge/roll, and wild animals.
- “Soul mode” visual tweaks.
- Small cooldown for calling sparrow to avoid spamming the animation.
- Ode Polluters can now be disabled with sword throws.
- Envoy and Ancestor appearance tweaks.
- Reduced health warning slightly when not in combat.
- Added “Options” to the login screen.
Pacts Changes:
- Pact abilities and Health Potion UI is now slightly greyed out when you are unable to use them.
- Improved Pact Arcanic restore spawning.
- New Garren Rood Pact Charge Arcanic animation.
- Pack Upgrade UI and Arcanic icon visual tweaks.
- Pact Upgrades now save automatically upon exiting the Upgrade screen.
- Made controller button remapping possible for Pact abilities.
- Pact restores relocated to RB when in “Soul mode.”
Nightfold and the Silvern Seas Changes:
- Added Nightfold tab to the main menu.
- Entering Nightfold now returns Envoy to their last location.
- Improvements to multiplayer functionality in relation to Nightfold. Each Envoy travels to their own Nightfold.
- New icon for arsenal area.
- Orengall can now sometimes be found sleeping inside the Nightfold tent, ready for pets!
Ongoing Drop Rate Changes:
- Balanced chest and Ode Sincere drop rates for better consistency.
- Adjusted resource drops to drop more than just one item for looting in most cases. Added some chests throughout the map.
- Added loot drops to the breakable floating crates.
- Added dedicated drops for wishing well chests.
- Added chance for barrels and chests in Midrath to drop Dracs.
The Torment Stag Fable Changes:
- Added tutorial hint to kick tower door after absorbing Fenn Jotar.
- Adjusted enemy levels in various areas during the Fable.
- Lightning and environment tweaks to the boss fight arena.
- Tweaks to Deora’s melee attacks, abilities, and visual effects.
- Envoys now respawn instantly by the nearest shrine after dying during the boss fight.
- Improvements to animations and lighting of cinematics.
- New sprint attacks for Deora’s polearm and VASP-IV.
Fixes:
- Fixed Ode enemies getting stuck in some places.
- Fixed shielded enemies dealing damage even after attack animation had finished.
- Fixed being able to move Envoy during the cinematic that plays upon first talking to Tuvalkane in Nightfold.
- Fixed tooltip UI being stuck on screen and player unable to move in the Nightfold if backing out after hovering over a Pact in the arsenal screen.
- Fixed weapon tooltip UI appearing and blocking other UI elements on character screen.
- Fixed Virtues info tooltip UI not appearing when hovering over the icon.
- Fixed a bug causing an “Unknown Error” when attempting to claim Garren Pact after crafting.
- Fixed a boardwalk being unintentionally hidden.
- Fixes to sparrow navigation functionality.
- Fixes to parry motions.
- Fixed getting stuck in soul mode when entering Nightfold.
- Fixed Envoys getting stuck due to entering Nightfold while crouching.
- Fixed Envoys able to sprint in slow mode unintentionally after blocking heavy attacks.
- Fixed being able to perform bird animation repeatedly after performing an unarmed parry.
- Fixed unarmed block becoming disabled after looting a chest or enemy while unarmed.
- Fixed Flamekiln Kilt not appearing when leaving the arsenal screen in some instances.
- Fixed being able to jump over the Midrath wall and get stuck.
- Fixed being able to fall out of map near a resurrection shrine in the Undercity.
- Fixed no cursor appearing on the ‘Are you sure you want to exit the game?’ popup when using a controller.
- Fixed “insufficient credits” appearing instead of the intended “insufficient Dracs” while crafting.
- Fixed a loot crate that was colliding with a bench in the Undercity.
- Fixed an issue where players could get stuck at the top of stairs in part of the Undercity.
- Fixed emote menu sometimes highlighting the wrong emote.
- Fixed Pact XP UI bar incorrectly appearing full when new players begin playing the game.
- Fixed UI Arcanics icons on the Garren Rood Pact Upgrade screen.
- Fixed a floating column in Midrath.
- Fixed rare case where Envoy could fall out of map when exiting Nightfold.
- Fixed an unintended bug that allowed chests to respawn infinitely without defeating the Ode enemies nearby.
- Fixed treasure chests taking priority over enemies if in combat.
- Fixed hitching during the Fenn Jotar cinematic.
- Fixed thrown weapons not attaching to signs and path lanterns.
- Fixed a loot crate that Ode could get stuck on.
- Fixed crafting UI appearing incorrectly when interacting with Tuvalkane.
- The Torment Stag Fable script fixes and polish.
- Fixed Envoys being able to wander out of the arena unintentionally after the boss fight during The Torment Stag Fable.
- Fixed a crash that could occur after picking up the totem during The Torment Stag Fable.
- Fixed player movement not stopping when picking up the totem during The Torment Stag Fable.
- Fixed being able to enter the Stag Shrine before vines disappear if entering from above during The Torment Stag Fable.
- Fixed being able to skip the music puzzle during the boss fight of The Torment Stag Fable.
- Fixed a progression stop that could occur when entering Nightfold after absorbing Fenn Jotar soul during The Torment Stag Fable.
- Fixed a script error that occurred during the “Talk to Avakot” stage of The Torment Stag Fable.
- Fixes to Garren behavior during The Torment Stag Fable.
- Fixed a crash that could occur after completing the music puzzle in Midrath.
- Fixed a crash that could occur when entering a password in the login screen.
- Fixed a crash that could occur shortly after reviving.
- Fixed a crash that could occur when using Inventory.
- Fixed a crash that could occur when attempting to login to the game.
- Fixed a crash that could occur due to GI Volumes.
- Envoy animation fixes.
- Sinecure animation tweaks and fixes.
- Minor fixes to Pact upgrade screen alignment and sizing.
- Minor fixes to inventory UI.
- Removed unintended Warframe UI from Eldore hover menu in Inventory.
- Ongoing environement and level fixes.
- Shading fixes.
- Object collision fixes.
- Ongoing dynamic resolution fixes.
