Silistyt drop rates were adjusted, Torment Stag deaths now grant a potion, and Arcanic Flow was improved.
In-game announcements1
Do you feel it, Envoy? Cries for a Hotfix... Perhaps you and I might do something about it?
- Adjusted drop rate for Silistyt.
- Players will now receive 1x health potion upon death during The Torment Stag Fable boss fight if they have none left.
- Increased the speed of the Arcanic Flow absorbing animation.
- Increased the amount of Flow restored from Arcanic Flow.
- Slightly reduced the amount of Arcanic Flow can be active at once.
- Baliq Lantern combat tweaks.
- Arcanic Flow absorb range normalized to 15m to match Arcanics range.
- DX12 graphics fixes (including a fix for the large black squares).
- Animation and AI improvements.
- Improved the setup of encountering Orlick for the first time.
- Motes menu UI visual tweaks.
- Subtle overall UI image quality improvements.
- Add new Fey Pact bow reticle.
- Fixes to the enemy setup near where you first discover Orlick.
- Fixed not being able to pet Orengall.
- Fixed Phantom Flock visual effects remaining around forever after death.
- Fixed Rank Up UI having a hard visual edge.
- Fixed Volumetric Fog Quality settings. *Edit: Still working on this
- Fixed Inventory displaying incorrect amount of Dracs.
- Fixed Envoys being able to get stuck in rising Ancestor stations cinematic in Nightfold.
- Fixed Fey Pact bow dial showing half full falsely at start.
- Fixed a bug that could break Nightfold when attempting to enter shortly after the Fenn Jotar cinematic during The Torment Stag Fable.
- Audio improvements and fixes.
- Ongoing environment improvements and additions.
- Fog improvements.
