Completed encounters no longer respawn, and new armour pieces and Ode AI reactions were added.
- Daily encounters will not respawn if already completed within the 3-hour window.
- Added Forsaken Rags to Leggings. 🩲
- Added Laid Bare to Cuirass.
- Added new Ode soldier AI reactions and ongoing AI improvements.
- Continued improvements to sparrow functionality including no longer guiding already completed encounters or chests, guiding to tracked waypoints, and better prioritizing tracked fables.
- Joineries and Motes now have separate categories in Inventory.
- Removed “Wolf” from Inventory menu.
- Increased chance of finding rare chests in the Undercity (which sometimes hold Sappheline...).
- Improvements to the boss fight during The Torment Stag Fable.
- Level and environment fixes throughout Midrath and the Undercity.
- Ongoing sound fixes and additions
- Fixed Baliq lantern getting prematurely destroyed when killed.
- Fixed weapon level in arsenal tooltips showing zero regardless of actual level.
- Fixed a place in the Undercity where Envoys could fall out of the map.
- Fixed Orlick appearing twice when completing the stag puzzle quickly during The Torment Stag Fable.
- Fixed a wall that separated some Ode soldiers sitting around a campfire, leaving one sadly left out of the group.
- Fixed UI menus incorrectly applying bonus damage attunement, which caused damage numbers to display higher than they actually were.
- Fixed a spot where Resonance could become stuck and unable to be absorbed.
- Fixed some parts of the arsenal appearing too far off-screen.
- Fixed Joineries sometimes having results higher or lower than intended set value.
- Fixed Fey Pact bow slowing down other party members when hit.
- Fixed Fey Pact bow charge becoming lost upon Pact Upgrade.
- Fixed Fenn Jotar’s fire sword buff becoming lost if changing loadouts while active.
- Fixed a bug related to the Fenn Jotar fire sword cinematic that prevented Envoys from reentering parts of the Undercity.
- Fixed a script error caused by the sparrow.
