Sinecure AI, the Orlick station camera and temple visuals were improved, and several crashes and bugs were fixed.
- Ongoing Sinecure enemy AI improvements.
- Adjusted camera spot for Orlick’s station when interacting with codex.
- Shrine and Ode Tempest visual effects improvements.
- Fixed an instance where a black square could temporarily appear when lodged in an enemy's corpse after Bestone.
- Fixed being able to acquire fire sword from certain braziers, as this was unintentional
- Fixed clients not having visual indicators to help locate body in post-death bird mode.
- Fixed clients not seeing the vines near the exit area after completing The Torment Stag boss fight.
- Fixed shrines not teleporting clients that joined in progress sessions and the context action being removed after an attempt.
- Fixed crashes related to the Inventory.
- Fixed a crash related to the HUD.
- Minor sound fixes.
- Couple o’ patches for a certain little game...
