Thawtide: the Cardinals' ritual feeding wakes the resting suns, but Ode has noticed the solstice tradition.
In-game announcements6
Brrrrrr...
The longest night gathers its breath... Soulframe Preludes 12: Thawtide will arrive in 5 minutes.
The Cardinals grow restless. Soulframe Preludes 12: Thawtide will arrive in 4 minutes.
What Squawkers are these?? Soulframe Preludes 12: Thawtide will arrive in 3 minutes.
Wake the sun, Envoy. Or let the Longnight linger. Soulframe Preludes 12: Thawtide will arrive in 2 minutes.
Mora stirs. The song returns. Soulframe Preludes 12: Thawtide will arrive in 1 minute.
RESİM CEMRE 1
As the Longnight approaches, all of Dendria anticipates the coming thaw. The ritual feeding of the Cardinals ensures longer days ahead, for it is these red birds' song that will wake the resting suns from their longest slumber.
But the Ode have caught wind of this solstice tradition. The air blares with the sound of Squawkers: Ode'n machines designed to lure and capture Lord and Lady Cardinal. Will you free them and perform the old rite?
It is up to you, Envoy, to free these Cardinals and wake the sun!
RESİM CEMRE 2
How to Play
- Find Squawkers placed around Midrath, guarded by Thawtide Hunters disguised in Dendrit garb, set upon capturing the Thawtide Cardinals.
- Defeat the Hunters and break their Squawkers. Destroying these will give you the Fragments to build your own Seeder with Tuvalkane.
- With every Thawtide Hunter defeated, their levels will increase across Midrath.
- Return to where you destroyed the Squawker and plant your own Seeder to allow the Cardinals to partake! Be wary, as you’ll have to defeat enclosing Sinecure foes.
Thawtide will run until January 30th 2026 at 2 p.m. ET. Edit: Please note Thawtide has been extended until the launch of Soulframe Preludes 13.
RESİM CEMRE 3
Thawtide: New Sparrow Guide Skins
RESİM CEMRE 4
Lord Cardinal Skin
A well-fed Cardinal with a Lordly stature. A happy Thawtide, embodied.
Fragments for the Lord Cardinal Sparrow Guide Skin drop after placing your Seeder and feeding the Cardinals.
Lady Cardinal Skin
A well-fed Cardinal with a Lady-like countenance. A happy Thawtide, embodied
Fragments for the Lady Cardinal Sparrow Guide Skin drop after placing your Seeder and feeding the Cardinals.
Envoy Forge: Thawtide's Plenty
RESİM CEMRE 5
Earn Fragments for this Envoy Forge during Thawtide or purchase Thawtide's Plenty using Arcs from Zenith's Wares.
RESİM CEMRE 6
Thawtide Meltcap
A hiemal helm shaped like a snow-covered pine tree.
Though the Ode'n Weatherers have warmed Midrath's atmosphere 'yond any chance of snow, a hint of the old ways still lingers in this traditional helm. Once worn by the Longnight Elders during the great Cardinals' vigil. Now, a sick costume.
Fragments for the Thawtide Meltcap will drop from level 15 or higher Thawtide Hunters.
Thawtide Thermals
Densely spun Dendrit weave to fend off the Thawtide chills.
'Twas once tradition to feed the Cardinals on each of the seven days leading to Thawtide. With leather gloves cupped 'round last autumn's seeds, families left their hearths and marched into the freeze. Upon gloved palms, landed tiny talons, feasting 'fore their hungry work at Thawtide's dawn. This year, hungrier than ever before.
Thawtide Shingles
Jingling gently with every step, the shingles of a Longnight Elder... Now worn in mockery.
Upon the leather tassets, a constellation of metal scales. One stitched upon the hip for each annual Longnight served in vigil, guarding a Cardinals' nest. This Elder had served over 60 'fore the spellsong wiped their memory of each and every Thawtide's dawn.
Fragments for the Thawtide Thermals and Shingles will drop from any Thawtide Hunter, those disguised scoundrels.
Thawtide Grimguise
RESİM CEMRE 7
Cold as metal, hard as glare. A Sinecure mask starforged to a Dendrit Thawtide Helm.
A cruel mockery of sacred tradition. Worn by the Thawtide Hunter, an elite marksman ordered by Synod himself to stifle the Dendrit Thawtide tradition. What desire does the Ode'n lord have for these tiny red birds? Or is it fear, perhaps, that moves him so...
Fragments for the Thawtide Grimguise will drop from Thawtide Hunters over level 30.
New Weapon: Maestro
RESİM CEMRE 8
A ceremonial bow of the Dendrit Thawtide tradition.
Maestro is a hunter's bow, simple in make but for its uniquely carved arrows. When plucked and loosed just so, the wind whistles through the fletching to mimic the call of the Cardinal. Each year, just before Thawtide's final dawn, ‘tis the hunters rite to summon the flock to darkest sky. One long whistle to cue the chorus. For it is the Cardinals’ morning song that wakes Mora from her longest slumber.
Fragments for Maestro drop from level 15 or higher Thawtide Hunters.
New Weapon: Rostrum
RESİM CEMRE 9
A ritual dagger of the Dendrit Thawtide tradition. A new addition, this is a Primary Slot Dagger.
So large a dagger, yet so peaceful a purpose. Rostrum is a hunters blade named after the beaks of the birds it feeds. 'Tis the work the young to find flowers in frost, and the work of the elders to slice out the seeds one by one. Only the finest of these befit the crimson beaks of Cardinals, for it is their work to wake the sun from the longest night of the year. And hungry work it is.
Fragments for Rostrum drop from level 30 or higher Thawtide Hunters.
Cardinal Charm
RESİM CEMRE 10
The spirit of Thawtide to rest upon your heart. May its cold weight remind you that every Longnight has a dawn.
Thawtide: Merry Motifs
Collect the motifs of the winter solstice. Purchase the Merry Motifs bundles from Zenith’s Wares or individually from the Motif selection screen. Available only during Thawtide.
RESİM CEMRE 11
Frost and Thaw
A symbol of the ever-cycling seasons. Frost always gives in to thaw.
Frostflake
'Tis the season for flakes of frost.
Lady Cardinal
A composer and performer, she can sing up to two dozen different tunes.
Lord Cardinal
Crimson as the red sun, loyal as her flowers.
Lady and Lord Cardinal
During courtship, Cardinals feed seeds to their mate-to-be, beak to smiling beak. A love match indeed.
Thawtide Bell
A tinkling bell to ring in the Thawtide.
Thawtide Jingles
Tiny bells upon a tiny thread to be strung around the foot of a Cardinal.
The Waking Sun
Sleepy Mora, roused from her longest rest by the Cardinal's reverie.
New Runes
RESİM CEMRE 12
Each Rune is displayed at its max rank.
Greatsword: Treefell
The rune of the falling tree, heavy, massive, and quick.
For 30 seconds, charged heavy attacks charge 100% quicker, have a longer reach, and bypass 40 Defense.
Acquired from the Castellan or Mendicant King while under the effects of The Cogah.
Polearm: Splitbolt
The rune of forked lightning, strengthened in its fragmentation.
For 20 seconds, throws have 10 additional projectiles.
Acquired from Kabocha while under the effects of The Cogah.
Flyblades: Picktrix
The rune of the Picktrix, swarming smells of blood.
For 10 seconds, projectiles spawn 3 seeking sprites that deal 40% damage.
Acquire from Discharged Nimrod while under the effects of The Cogah.
Pact Changes
Bromius
- Rump Thump
- Added diminishing returns from the damage gained from Armour.
- Cooldown increased to 30 seconds from 20 seconds (without Akin)
- Fixed Bromius' Passives not functioning correctly.
Tethren
- Fellust
- The Consecutive damage buff is now more gradual, leading to the final attack.
- Reduced the damage gained from the final attack from Fellust.
- Slightly increased the cooldown of Fellust from 15 to 20 seconds.
- Fixed Fellust not applying to ranged weapons as a Client.
Orengall
- Werewalker
- Now casts faster, and Envoys are invisible while walking or stationary.
- Fixed context actions not working after exceeding Orengall's Werewalker timer.
- Packhunter
- Increased damage of the wolves depending on the number of wolves summoned.
- Increased health of the wolves.
- Decreased damage dealt to the wolves by the Agari.
Faction Tale Standing Changes
- Increased the Standing gained from Faction Tales, depending on the level:
- 0-10: 500 (from 350)
- 10-20: 850 (from 550)
- 20-30: 1150 (from 750)
- 30-40: 1450 (from 950)
- 40-50: 1700 (from 1150)
- Increased the Ode Infamy gained to match these changes.
Ode'n Wall Changes and Updates
Find new openings and entrances 'twixt gated Ode'n metal and newly refurbished Sinecure sentries.
- Certain Ode Walls have new entrances for you to venture through, aiming to make exploration more accessible amidst much Ode'n sludge.
- New polearm-wielding Sinecure mark their guard at these Ode checkpoints.
General Additions and Changes
- A new section at the bottom of the Journal presents up to three suggested activities to help guide progression. More iterations to come!
- Reduced the Agari respawn timer from 3 hours to 30 minutes.
- Reduced the Wevetseed harvest timer from 24 hours to 12 hours.
- Envoys can now purchase 8 more Loadout slots, up to 12, from Zenith's Wares.
- XP distribution upon defeating an enemy has been reworked.
- XP is now evenly split between Pacts and the drawn weapon (or last equipped if unarmed).
- Smite kills now grant the last-hitting weapon XP
- Self-exploding Sinecure kills now grant the last-hitting weapon XP
- Updated Glades of Andurin "endless" area:
- Now capped at 20 waves.
- Mockeries now spawn matching the dungeon’s current level. Each wave increases their level by 2, to a max of 60.
- Armoured Mockeries will roam the arena every 5 waves, intent on your slaughter.
- Reduced the time between waves.
- Improved the direction at which Mockeries spawn in relation to the Envoy.
- Attack Speed Totems no longer affect throw attack speed.
- Brewable Virtue-attuned Elixirs recipes must now be acquired from their respective Enclaves.
- Added new music for Sieges as Envoy's progress closer to razing the Ode'n Lantern.
- Envoys using a Blessed Joinery are now warned that their weapon's rank will be reset.
- Slightly increased the speed of Greatsword sprinting attacks.
- Updated Ode Hound attack animations.
- Restored mid-air casting of certain Pact Arcanics.
- Life Elixir now always drops after defeating an Agari.
- The "Smite" Combat Art has been clarified to indicate an increase in Smite chance.
- The Flitsmoke Rune now only grants bonus time upon finisher kill, rather than finisher damage.
- Wevetseed fast travel is now disabled during combat.
- Reduced the VFX intensity of the Paragon Periapt.
- Added SFX to the Mother Spider's (e.g., Etheldred The Weaver) web pull attack.
- Moved the Moonsteel Thread bundles to the Miscellaneous category.
- Enabling Voice Chat no longer requires restarting the game.
- Updated the displayed armour and weapon UI icons.
- Updated armour bundle icons in Zenith's Wares.
- The Steelsinger Set can now be acquired from Ode Bisulcams once again.
- Selected Sparrow Guide Skins are now reflected in certain cinematics (e.g., after a Faction Tale or an Agari).
Fable Changes and Fixes
- Envoys can now use their Guide Sparrow and open the map while carrying the Steelhelm in The Steelsinger.
- Improved the process of discovering Verminia's The Brewer of Hues Fable.
- Fixed finishing certain Fables not starting follow-up Fables, such as Rise, Envoy leading into The Last Pensive.
- Fixed Rise, Envoy being replayable while replaying "Warsongs," resulting in a progression halt at Grandfa's hut.
General Fixes
- Fixed an issue where certain accounts were unable to replay Warsongs.
- Fixed dying to Bromius in The Waste Bear Fable reviving the Envoy to the incorrect Shrine, causing a progression halt.
- Fixed the Forgetfire Braes Fragments not dropping from Faction Tales.
- Fixed Gathannan not dropping from the Vadagar Stag.
- Fixed the Vadagar Stag no longer spawning in Faction Tales while the overworld encounter variant is on cooldown.
- Fixed instances of Wevetseeds being consumed despite not fast travelling.
- Fixed Needleseye and Purity hilt strikes not dealing the intended Stagger damage.
- Fixed Armour Totems not applying to Clients.
- Fixed Antler Knights being stuck in their gap-closer charge animation indefinitely.
- Fixed certain Armour bundles missing from the Armour category in Zenith’s Wares.
- Fixed bundle filtering not working correctly in Zenith's Wares.
- Fixed being able to re-join a session to acquire chest loot infinitely.
- Fixed The Eternium Gardens creating too many open instances.
- Fixed a visual bug where newly acquired Dracs are reduced to the negatives after crafting with Verminia or Tuvalkane.
- Fixed the missing ranks of weapons while previewed in Zenith's "Sell" tab.
- Fixed Envoys in multiplayer hearing Smite SFX caused by other Envoys.
- Fixed being able to revive in the Crypt of the Circade by re-joining a Squad.
- Fixed Host Migrations while dead in the Crypt of the Circade making Envoys immortal.
- Fixed arrow impact SFX not playing for Clients.
- Fixed Totems sometimes showing unequipped Totems as equipped in the Arsenal.
- Fixed Totems losing their equipped UI in the Arsenal after equipping another Totem.
- Fixed certain Garren Rood and Bromius' melee attacks ignoring an Envoy's Stability armour stats.
- Fixed Tuvalkane or Verminia's crafting preview window remaining stuck on screen after rushing an item.
- Fixed being unable to apply Combat Arts after resetting until reloading the UI.
- Fixed Wevetseeds being consumed without teleporting the Envoy if one is used immediately, before the summary following a Faction Tale, Siege or defeating an Agari.
- Fixed Sidearm Short Blade Ripostes sometimes whiffing attacks.
- Fixed a functionality loss while opening the escape menu at the same time as entering the Arsenal.
- Fixed missing map markers for Dungeons after discovering an entrance.
- Fixed faster-than-usual recall speed after throwing attacks on Gathannan and Vasp-IV.
- Fixed a map hole in the Dermak Undercity.
- Fixed Mora’s Hand using Orengall's unique kicking animation.
- Fixed the first Agari in Fort Curlail's Siege being unable to engage ranged Envoys using certain geometry.
- Fixed Moonsteel Threads UI not correctly updating after purchasing Moonsteel Threads from Zenith.
- Fixed various Melee wind FX.
- Improved the music notification UI after defeating an Agari in both normal Midrath and under the Cogah’s effects.
- Improved mesh collision in various locations throughout Midrath.
- Made improvements towards Siege Curlail's Zipline context actions.
- Made improvements towards Sinecure spawns during Faction Tales.
- Made continued improvements and tweaks to various weapon SFX.
- Made performance improvements for Clients while using The Torrent.
- Made performance improvements to reduce hitching when selecting a Loadout.
