Chest and Sparrow Tale drops now scale with enemy level, and the Gatherer encounter gained new sound effects.
In-game announcements5
Do you know what soon nears?
3 min left
Clever as always, Envoys! Soulframe Preludes 7 Hotfix 3 arrives in 3 minutes!
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A few well-deserved remedies are nearly here... Soulframe Preludes 7 Hotfix 3 arrives in 2 minutes.
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Prepare, Envoys! Soulframe Preludes 7 Hotfix 3 arrives in 1 minute.
Released
Soulframe Preludes 7 Hotfix 3 has been deployed. Restart those clunky devices, won't you?
- Updated chest and Sparrow’s Tales drops to scale based on enemy region level, providing drops appropriate to difficulty of foes faced.
- Added new sound effects for Mada's transmissions in Hark, The Collector Sparrow’s Tale encounter.
- Improved VFX for freeing Ode battle dogs.
- Increased cooldown reduction granted by soul stealing with Smite.
- Fixed the music puzzle near the Glades of Andurin entrance being repeatable during The Torment Stag Fable.
- Fixed interacting with the Inventory while holding Tuvalkane’s Helm causing it to behave like a polearm during The Steelsinger Fable.
- Fixed Wintersquash blocking AI paths.
- Fixed blending and responsiveness for sprint and jump sword attacks.
- Fixed an issue where clothes on defeated enemies would snap to a default position rather than falling naturally.
- Fixed emotes menu not functioning properly with controller inputs.
- Fixed a crash that could occur while in multiplayer during revival mode.
- Fixed a crash that could occur during Undercity puzzles in multiplayer.
- Fixed a crash caused by music chests.
- Fixed a crash that could occur when upgrading Combat Arts.
- Fixed a crash caused by the HUD.
- Fixed a crash caused by Hark, The Collector Sparrow’s Tale encounter.
- Minor lighting and environmental fixes.
- Minor VFX and sound fixes.
