Wildlife spawning, Ode Patrol numbers and the Sparrow's post-death view were tuned, with assorted fixes.
In-game announcements6
What's that, in the air?
Not one of the hounds again, I hope...
3 min left
Ahhh, yes. Soulframe Preludes 7 Hotfix 5 arrives in 3 minutes!
2 min left
Maybe the skies will better right themselves now too... Soulframe Preludes 7 Hotfix 5 arrives in 2 minutes.
1 min left
It's nearly time, young souls. Soulframe Preludes 7 Hotfix 5 arrives in 1 minute.
Released
Soulframe Preludes 7 Hotfix 5 has been deployed. Restart those clunky devices, won't you?
General Changes/Additions:
- Improved wildlife spawning for better visibility.
- Disabled thunder ambience during the final fight vs. Nimrod in the Brewer of Hues Fable.
- Added further randomized Ode Patrol enemy counts per Envoy.
- Reduced post-death Sparrow FOV when flying.
- Added the Sparrow guide’s objective destination to the compass to better help provide directions.
Fixes:
- Fixed a DX12 startup crash.
- Fixed a crash with Ode spike trap ability.
- Fixed a crash related to Soul Stealing.
- Fixed a crash related to Fenn Jotar in the Undercity.
- Fixed a crash occurring during the introductory step during The Last Pensive Fable.
- Fixed a crash while transporting Tuvalkane’s helmet during The Steelsinger Fable
- Fixed a crash related to Nimrod’s fight during the Brewer of Hues Fable.
- Changed Ode War Casters to no longer drop casting device.
- Fixed Ode War Caster’s and Ode War Dogs not revealing their souls when affected by Smite.
- Ongoing animation improvements and minor fixes made.
- Tweaked the destruction of Avakot’s cage during The Torment Stag Fable.
- Minor fog texture fixes and improvements.
- Fixed minor clipping issues with Orlick’s Nightfold station.
- Fixed the Sparrow not guiding the Envoy to Verminia’s Rat during the Brewer of Hues Fable.
