Totems got grip-type names, finishing Brewer of Hues grants a resource pack, and a co-op prompt was added.
In-game announcements6
What say you, Envoys?
5 min left
Let's fix it and nix it. Soulframe Preludes 11 Hotfix 11 will arrive in 5 minutes.
4 min left
A trickster missing its fashion! Soulframe Preludes 11 Hotfix 11 will arrive in 4 minutes.
3 min left
And Totmes to now soon carry new names. Soulframe Preludes 11 Hotfix 11 will arrive in 3 minutes.
2 min left
Let's away with these clunky cameras and critter-crashers. Soulframe Preludes 11 Hotfix 11 will arrive in 2 minutes.
1 min left
Nearly there. Soulframe Preludes 11 Hotfix 11 will arrive in 1 minute.
- Totems have been given new names per grip type!
- Added a prompt telling Envoys to deliver Wevetwood Sap to Verminia while playing The Waste Bear in a multiplayer session.
- Added a resource bundle upon finishing The Brewer of Hues Fable!
- Fixed Sinecure-errant Gawth not being named Sinecure-errant Gawth.
- Fixed stats not updating immediately when equipping a Totem in the Arsenal UI.
- Fixed Trick of the Light’s decoy not inheriting the player’s Bestitched appearance.
- Fixed camera zooming and behaving oddly when knocked down while using Rump Thump.
- Fixed camera interpolation issues at the end of Totem cinematic.
- Fixed a rotation pop on the Envoy at the end of the animal cage opening cinematic.
- Fixed Arsenal UI icons appearing overtop multiple menus when pressing Start with a controller.
- Fixed The Crowned not correctly applying Stability bonuses.
- Fixed Client camera FOV zooming out excessively while fighting Corrupted Bromius in The Waste Bear.
- Fixed certain Arsenal elements being inaccessible depending on the player’s resolution settings.
- Fixed pressing The Compendium reloading the Envoy’s weapons.
- Fixed a delay after inputting to exit Verminia’s menu.
- Fixed a script crash after destroying a scarecrow
- Fixed crashes when completing Faction Tales.
- Fixed crashes due to UI.
- Fixed crashes due to puzzles in the Undercity.
- Fixed a crash after Soul Stealing an enemy.
