Interaction with talking trees in The Waste Bear improved, with Mysterious Forest Sap on more trees.
General Changes:
- Improved interaction with the talking trees during The Waste Bear Fable:
- Context actions can now be triggered from any direction.
- Added visual scratches to the reverse sides of trees for better visibility.
- Added Wevetwood Sap to more trees for those that seek it.
- Adjusted camera movement during Tethren Pact casting animations to reduce motion sickness. Additional camera passes for other Pacts will come soon.
- Increased the drop chance for Mockery weapons (i.e., Tessard, Stultion, Lurash) from Mockeries, and added them to the Thrice-Bound Impidh Mockery drop pool.
- Changed “Catalogue” to “Compendium” in the Arsenal.
- Updated the Brazen Lung Armour stats:
- Physical: 0 from 1
- Magick: 3 from 0
- Stability: 0 from 2
- Reduced the harshness of the camera refocusing when accessing the Arsenal.
- Re-configured Sinecure squad compositions.
- Removed the wind-casting Sinecure axe enemies from Midrath. You’ll see them yet within the Andurin Glades.
- Removed the spawn for Ode Bisulcam at the College of Pensives.
- Changed the nearest respawn shrine to no longer show on the Envoy’s map.
- Increased The Yeidling’s slow effect duration.
- Reversed the attack order of Short Blade Sidearms, with the stab first and double-slash second.
- Charged Short Blade Sidearm Heavy Attacks now break enemy blocks.
- Neathcaps are no longer visible during The Waste Bear Fable.
- Reduced drop rate of items from destructible objects (e.g., crates).
Fixes:
- Fixed the first Shrine in the Neath’uns teleporting Envoys directly to an empty boss arena, preventing progression in the Waste Bear Fable.
- Fixed Envoy appearing invisible to each other after the Waste Bear Fable intro cinematic in multiplayer.
- Fixed Hosts not seeing the petting animation after a Client perfectly charms a Totem/animal.
- Fixed a bug where clients could unlock and keep host’s Ancestors without completing their own Ancestor discovery Fables.
- Fixed enemies ignoring Envoys in favour of other enemy NPCs (e.g., Sinecure vs. Mockeries).
- Fixed broken Volumetric Fog while using DLSS/FSR upscaling.
- Fixed Short Blade Sidearm swinging only once upon riposting.
- Fixed placeholder text appearing in the Sell tab at the Nightfold weapon rack.
- Fixed a map hole in the Glades of Andurin where Envoys could become stuck.
- Fixed black skybox visible in the Kith of Kings.
- Fixed level holes, floating objects, unclear paths, and fog in the Dermak Undercity.
- Fixed various objects not properly aligned with the ground in Midrath.
- Fixed various collisions within Dendrit farm structures.
- Fixed new Envoys receiving inbox messages unintentionally (there is no mailbox at this time).
- Fixed Ode Bisulcam cannon shots not bouncing correctly.
- Fixed Talismans reading as Totems in Tuvalkane’s Forge menu.
- Fixed Totems unequipping if the Envoy clicks on an unacquired Totem of the same slot.
- Fixed a bug in the Crypt of the Circade where some puzzle targets were unable to be hit.
- Fixed crashes which could occur during The Waste Bear Fable.
- Fixed crashes that could occur when using Figments with Verminia.
- Fixed script errors caused by capturing or using Totems.
- Fixed script errors while interacting with the Squad Overlay
- Fixed a script error during The Shewolf Snared.
- Fixed various script errors while interacting with menus.
- Fixed low-volume or missing Knell Knight SFX.
- Fixed animation issues while Bromius sits against the tree at the end of The Waste Bear.
- Fixed the Guide Floppet skin becoming deformed when perched on an object.
- Fixed loss of functionality after entering Nightfold while using a Crypt of the Circade elevator.
- Fixed Heavy Attacks not properly buffering mid dodge.
- Fixed Envoys not dropping Kane’s helmet when attacked during The Steelsinger.
- Fixed the unequip toggle having a tooltip.
