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Hotfixes · 24.10.2025

Preludes 11: Hotfix 9

Fixed Archstorm not working for clients and several Waste Bear Fable step bugs.

In-game announcements2
5 min left

TGIF!!!! Soulframe Preludes 11 Hotfix 9 will arrive in 5 minutes.

4 min left

Clingy Sap and disoriented Floppets... let's Thank Grandfather It's Fixday! Soulframe Preludes 11 Hotfix 9 will arrive in 4 minutes.

  • Fixed Archstorm not working for clients.
  • Fixed Wevetwood Sap remaining during the “Rendezvous with Verminia” stage of the Waste Bear Fable, which could confuse progression.
  • Fixed the Floppet not guiding the player during the “Plant the Wevetseeds!” step in The Waste Bear Fable.
  • Fixed players overlapping in the cutscene after defeating Bromius in The Waste Bear Fable.
  • Fixed Kabocha walking in the air sometimes.
  • Fixed Ode’n Bisulcam not spawning during “Siege Biseged” Faction Tale in the north.
  • Fixed music shrine buff UI disappearing too quickly.
  • Fixed Spirit Guide prioritizing The Steelsinger over The Torment Stag Fable.
  • Fixed Spirit Guide sometimes not prioritizing Fables.
  • Fixed Ode Hunters freezing when charging up a shot.
  • Fixed The Erstroot previewing as Gwylen while crafting with Tuvalkane.
  • Fixed the Floppet, while player-driven, becoming deformed after running into geometry.
  • Fixed Orlick’s Codex topmost entries being unselectable after another entry has been selected.
  • Fixed Harmony UI persisting after exiting the Totem/Rune menus in the Arsenal.
  • Fixed Chat UI sometimes moving and overlapping with other UI elements.
  • Fixed Clients not seeing the rewarded Totem UI after charming an animal.
  • Fixed crashes during The Waste Bear.