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Hotfixes · 04.05.2024

Preludes: Hotfix 1.3.2

Blitzel arrows now benefit from melee Motes, and the progression UI and Avakot's Market were improved.

  • Made Blitzel arrow be affected by melee Motes.
  • Removed Rook Fragment that unintentionally appeared in some chests in the new Northern region. It will return after a proper pass.
  • Improved scale and color of the new progress UI.
  • Improvements to Avakot's Gots include scrollbar fixes, smoothing panel transitions, preventing negative Life Elixirs, and hiding the HUD in the vendor menu.
  • Ongoing improvements to Garren Rood Pact’s headbutt. 🦌
  • Fixed a flickering issue with wild animals when they appeared in front of Envoys.
  • Fixed some Ode enemies on patrol walking into ponds.
  • Fixed issues preventing Undercity encounters from starting properly in multiplayer.
  • Fixed Avakot's lip-syncing missing.
  • Fixed foliage throughout Midrath unintentionally turning red after completing The Torment Stag.
  • Fixed Orlick not appearing for clients during some parts of The Torment Stag, even though his dialogue played.
  • Fixed Shirenorn mote's description incorrectly listing "+10 ground damage" twice in the Fenn Jotar menu.
  • Fixed post-death sparrow mode camera getting stuck or tilting too quickly in some instances.
  • Fixed a rare bug where Envoys could appear to take damage during character creation and be left stuck on the beach.
  • Ongoing environment and level fixes throughout Alca, including improvements to the new Northern region, Undercity, various rivers, and the Torment Stag boss fight arena.
  • Audio fixes and improvements for Ode enemies, Ode Tempest cannon, Blitzel, Undercity, and the new Glades area.
  • Fixed a few script errors.